Penn State's online Master of Education in Learning, Design, and Technology emphasizes the evaluation and improvement of technology's impact on the learning process and can provide you with the technical and research skills to analyze the effectiveness of technology integration in your school, organization, or corporation.
You must complete 30 credits of coursework, plus a non-credit unit on scholarship and research integrity and non-credit capstone portfolio which will be reviewed by your adviser at the end of the program. At least 18 credits of coursework must be at the 500 or 800 level, and a minimum of 6 credits at the 500 level.
Course List - Master of Education in Learning, Design, and Technology
|LDT 415A||Systematic Instructional Development||Preparation in the use of a nine-step model for systematically analyzing instructional problems and developing validated, practical solutions.||3 credits|
|LDT 467||Emerging Web Technologies and Learning||This course examines emerging Web technologies and explores their application to learning and education.||3 credits|
|LDT 527||Designing Constructivist Learning Environments||Designing learning environments based on constructivist principles of learning that provide modeling, coaching, and scaffolding.
Prerequisite: LDT 415
|EDTEC 561||Measuring the Impact of Technology on Learning||Prepares teachers to evaluate the effects of technology use.||3 credits|
|LDT 440||Educational Technology Integration||Surveys contemporary readings, software, and hardware to explore the intersection of learning, teaching, technology use. Students analyze contemporary uses of technology to support learning through readings, multimedia, and hands-on experience. *Only offered in the summer semesters.||
|LDT 566||Computers as Learning Tools||Amplifying thinking or organizing mental functions with computers.||3 credits|
|LDT 433||Teaching and Learning Online in K–12 Settings||Explores uses of online technologies for K–12 settings including, virtual academy,cybercharter and blended settings.||3 credits|
|LDT 401||Gaming to Learn||Explores the role of gaming, video gaming, and simulations in educational contexts including K–12, corporate, informal, non-profit, and higher education.||3 credits|
|LDT 505||Integrating Mobile Technologies into Learning Environments||Research on learning with mobile computers and models for mobile computer integration for K–12 schools, community organizations, and universities.||3 credits|
|LDT 550||Learning Design Studio||Examines a range of skills, processes, and theories for designing and developing interactive educational materials.||3 credits|
|LDT 581||Theoretical Foundations of Learning, Design, and Technology||Analysis of theoretical foundations of the instructional systems (systems and cybernetics, communications, cognitive psychology, sociological, constructivist, ecological) for doctoral students.||3 credits|
|LDT 832||Designing e-learning Within Course Management Systems||Practical design of instructor-facilitated online lessons taking advantage of the affordances and within the constraints of course management systems.||3 credits|